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Battletech clans
Battletech clans




  1. Battletech clans mod#
  2. Battletech clans series#

With my tank stranded on top of a building, they were forced to act as a sniper turret, one who had to desperately hope the structure upon which they sat wouldn’t collapse under the battery of a four mech lance. For many, 3062’s bugs would ruin their experience.

battletech clans

I could make a narrative justification for this, sure, I can make a narrative justification for most bugs, but that doesn’t change the fact that they make the game significantly harder to play. On this particular mission, my long range sniper tank was spawned on top of a building, one it couldn’t get down from. 3062, for all the many ways that it is excellent, is a mess. It was a death sentence with a good paycheck, three quarters of a million C-Bills, one that she was willing to take. She would have to defend six buildings from three lances of enemy mechs, for about 15 minutes. Noble’s legs have spent a lot of time in casts.Įventually, though, after a month of terrible, easy jobs, enough of her company’s mechs were working, and she was able to take on a real job, one that could pay well enough to maintain the salaries of her new crewmembers and pay the medical bills of the old. Noble’s leg was still in a cast at the time, which Freakshow remarked upon. Luckily, I had installed training pods in the Argo, which Freakshow would accept in the meantime, and which the doctor said wouldn’t impact his recovery. In a small narrative sequence, Noble was forced to settle a dispute between Freakshow, one of her star pilots, and the ship’s doctor who was tired of Freakshow trying to work while injured. She hired, desperately, to build a large enough crew to take on a real job, while her lancemates spit blood in the medbay.

battletech clans

Training exercises and support details for pirate recruits. A duel against an enemy commander, one who sent a pathetic rookie in his place because he was a coward. The assassination of a dissident political activist. Noble, the company’s commander and CEO, was forced to take bad jobs. Racking up ammunition costs, reputation penalties, and broken pilots every time.Īfter a particularly bad mission, which ended in a 6v7v5 brawl, the company was on its last legs. In 3062, I failed mission after mission, withdrew time and time again. In my 60 hours with the base game, I only had to withdraw in bad faith (which means I didn’t complete my primary objective) once or twice. The jobs are easier there, and the costs are fewer and lower. These are things that the base game lets you forget as your company grows. Things like ammunition and upkeep costs, pilot salaries and morale, and your precious reputation. Those people will be in BattleMechs, 20-100 ton war machines that are built to look like people, or they will be in tanks, or they will be in smaller, heavily armed exoskeletons known as Battle Armors-no matter what, they will be in a machine that you break.Īnd 3062 does not allow you to forget things. Whether it be for the Tauran Concordant, the Capellan Confederation, House Marik, or one of the many, many minor factions which make up BattleTech’s universe, you will kill people for money. In 3062, like the base game, you play as the commander of a small mercenary company in the Inner Sphere, taking contracts for the political superpowers who dominate it.

battletech clans

It is massive and beautiful and deeply cruel. It is BattleTech (2018) if the developers had never, sensibly, told themselves no.

Battletech clans mod#

The mod moves the game’s timeline forward about 40 years to 3062, when the long forgotten clans return to the Inner Sphere of the Milky Way Galaxy, and brings with it dozens of new mechs, the ability to field vehicles and infantry scale Battle Armors, and totally overhauls of the game’s combat mechanics and mech customization.

Battletech clans series#

This element of the series is only expounded upon by BattleTech Advanced 3062, the massive overhaul mod which has been in development since 2018. This slow violence has always defined BattleTech, from the hours-long engagements of the mini-focused wargame, to the seconds-long percussive beat of an LRM (Long Range Missile) suite pounding a Heavy mech’s hull in the 2018 tactics game.






Battletech clans